Practical resources
SEDA College SA VR project launch activity worksheet
Short Read Report on Virtual Reality and Augmented Reality in Schools
Top tips for teachers on the learning affordances of VR
A4 classroom poster infographic on learning affordances of VR
A3 classroom poster infographic on learning affordances of VR
Classroom poster infographic on learning and augmented reality
VR School Teacher Safety Talk Script
VR School Project Health and Safety Screening Survey
VR School Project Classroom Safety Poster_Accessible
VR School Project Classroom Safety Poster
Information Statement for Parents, Carers and Students
Consent/Assent Form for Parents, Carers and Students
Teacher Poster: Using Serious Games in K-12 Classrooms
DATA A safe and respectful procedure for student interaction in VR poster
Podcasts and videos
iLRN Versatilist (March 2022). “”Children as VR content creators” https://www.podomatic.com/podcasts/versatilist/episodes/2022-03-20T19_44_34-07_00
VR in Education (October 2022). “VR, Participatory Research and Pedagogy with Erica Southgate” https://podcasts.apple.com/us/podcast/episode-82-vr-participatory-research-and-pedagogy/id1333244708?i=1000580379562
iLRN Versatilist (March 2021) “Erica Southgate discusses students as VR content creators” https://www.podomatic.com/podcasts/versatilist/episodes/2022-03-20T19_44_34-07_00
Voices of VR (July 2020) “Erica Southgate’s Book on VR Pedagogy & Teaching Higher-Order Metacognition Skills” https://voicesofvr.com/927-erica-southgates-book-on-vr-pedagogy-teaching-higher-order-metacognition-skills/
IEEEVR 2020 Conference Panel (March 2020) “Ethics and privacy in mixed reality” https://vimeo.com/403190121
Research publications
Southgate, E., Grant, S., Ostrowski, S., Norwood, A., Williams, M. and Tafazoli, D. (2022). School students creating a virtual reality learning resource for children. Proceedings 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW). Accepted version available – http://hdl.handle.net/1959.13/1430150
Southgate, E. (2020). Virtual reality in curriculum and pedagogy: Evidence from secondary classrooms. New York: Routledge.
Southgate, E (2020). Using screen capture video to understand learning in virtual reality. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 418-421). IEEE. https://ieeexplore.ieee.org/document/9090623
Southgate, E. (2020). Conceptualising embodiment through virtual reality. Proceedings iLRN 2020: 6th International Conference of the Immersive Learning Research Network. June 21–25, 2020, Online.
Southgate, E., Blackmore, K., Pieschl, S., Grimes, S., McGuire, J. & Smithers, K. (2018). Artificial intelligence and emerging technologies (virtual, augmented and mixed reality) in schools: A research report commissioned by the Australian Department of Education . Canberra and Newcastle: Australian Department of Education and University of Newcastle, Australia.
Southgate, E., Saxby, S., Kilham, J., Worth, A., & Summerville, D. (2019). Virtual reality for deeper learning: An exemplar from high school science. VR School Study. Virtual reality for deeper learning_29_04_19
Southgate, E., Smith, S., Cividono, C., Saxby, S., Kilham, J., Eather, G., Scevak, J., Summerville, D., & Bergin, C. (2019). Embedding immersive virtual reality in classrooms: Ethical, organisational and educational lessons in bridging research and practice. International Journal of Child-Computer Interaction. 19, 19-29. Retrieved https://www.sciencedirect.com/science/article/pii/S2212868918300151
Southgate, E. (2018). Immersive virtual reality, children and school education: A literature review for teachers
Southgate, E. (2018). Infographic – Immersive virtual reality: Findings and recommendations from a literature review to guide the implementation of immersive virtual reality in classrooms.
Southgate, E., Cividino, C., Saxby, S., Eather, G., Smith, S.P., Bergin, C., Kilham., Summerville, D. & Scevak, J. (2018). What teachers should know about highly immersive virtual reality: Insights from the VR School Study. Scan, 37(4). Retrieved https://education.nsw.gov.au/teaching-and-learning/professional-learning/scan/past-issues/vol-37/research-highly-immersive-virtual-reality