Voices of VR (July 2020) “Erica Southgate’s Book on VR Pedagogy & Teaching Higher-Order Metacognition Skills” https://voicesofvr.com/927-erica-southgates-book-on-vr-pedagogy-teaching-higher-order-metacognition-skills/
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Southgate, E (2020). Using screen capture video to understand learning in virtual reality. In 2020 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (pp. 418-421). IEEE. https://ieeexplore.ieee.org/document/9090623
Southgate, E. (2020). Conceptualising embodiment through virtual reality. Proceedings iLRN 2020: 6th International Conference of the Immersive Learning Research Network. June 21–25, 2020, Online.
Southgate, E., Blackmore, K., Pieschl, S., Grimes, S., McGuire, J. & Smithers, K. (2018). Artificial intelligence and emerging technologies (virtual, augmented and mixed reality) in schools: A research report commissioned by the Australian Department of Education . Canberra and Newcastle: Australian Department of Education and University of Newcastle, Australia.
Southgate, E., Saxby, S., Kilham, J., Worth, A., & Summerville, D. (2019). Virtual reality for deeper learning: An exemplar from high school science. VR School Study. Virtual reality for deeper learning_29_04_19
Southgate, E., Smith, S., Cividono, C., Saxby, S., Kilham, J., Eather, G., Scevak, J., Summerville, D., & Bergin, C. (2019). Embedding immersive virtual reality in classrooms: Ethical, organisational and educational lessons in bridging research and practice. International Journal of Child-Computer Interaction. 19, 19-29. Retrieved https://www.sciencedirect.com/science/article/pii/S2212868918300151
Southgate, E., Cividino, C., Saxby, S., Eather, G., Smith, S.P., Bergin, C., Kilham., Summerville, D. & Scevak, J. (2018). What teachers should know about highly immersive virtual reality: Insights from the VR School Study. Scan, 37(4). Retrieved https://education.nsw.gov.au/teaching-and-learning/professional-learning/scan/past-issues/vol-37/research-highly-immersive-virtual-reality
Southgate, E. et al. (2018). Ethical conduct and student safety in immersive virtual reality: Protocols and resources from the VR School Research Project. Presented at the 2018 IEEE VR Third Workshop on K-12+ Embodied Learning through Virtual & Augmented Reality (KELVAR), Reutlinger Germany, 18-22 March, 2018, (pre-publication version).